Ex-Naughty Dog Designer Criticizes Uncharted 3's Overstuffed Set Piece Approach
Former Naughty Dog designer Benson Russell told FRVR that Uncharted 3's development suffered because nearly all planned set pieces were included, unlike Uncharted 2's organic creation. This forced writer Amy Hennig to awkwardly integrate sequences like the cargo plane and ship into the narrative. Russell called this a major flaw, though the game still sold well and received high review scores.
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Original headline: “'I Think That Was a Big Flaw' — Uncharted 3 Designer Says the Game Was Hindered by Too Many Set Pieces.” Browse more stories.