Digital Foundry: GTA 6's 30fps Target Prioritizes Visual Density Over Frame Rate
Digital Foundry's analysis of the GTA 6 Extended Look footage indicates the game runs at a fixed 30fps on current consoles, with no evidence of frame-rate drops. They deem a 60fps console version highly improbable, and even on PC it would be a significant technical hurdle. The report praises the game's character rendering and hair simulation, while noting the PS5 version appears to render internally at 1440p without upscaling.
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This summary is AI-generated and original to Mobble; the linked article is the authoritative source.
Original headline: “After GTA 6: Extended Look Showed Rockstar's Game Running at 30FPS, Tech Experts Say a 60FPS Console Version Is 'Extremely Unlikely' and 'Genuinely Challenging' Even on PC.” Browse more stories.