Maximizing Frame Rates in The Blood of Dawnwalker: A PC Settings Breakdown

The Blood of Dawnwalker, built on Unreal Engine 5, runs well on PC but is demanding, especially on CPUs. The game offers a wide range of graphics options, allowing players to adjust settings for better performance on various hardware. However, handheld devices like the Lenovo Legion Go 2 struggle, achieving only around 24 fps at lowest settings.
The game's system requirements were revised downward ahead of release, with the developer now recommending an RTX 4070 Ti for 4K 60 fps play rather than the RTX 5090 originally anticipated. Despite running on Unreal Engine 5, it sidesteps the optimization issues seen in other recent titles using that engine, though CPU load remains substantial.
Handheld hardware demonstrates the game's ceiling: the Lenovo Legion Go 2 manages only about 24 frames per second at 900p with all settings at their lowest indoors. The settings menu separates individual techniques rather than bundling them, giving players granular control over shadow resolution, lighting detail, screen space reflections, and post-processing effects.
The game's heavy CPU demands and poor handheld performance could limit its audience to desktop PC owners, potentially excluding players on portable hardware. However, the granular settings menu may help mid-range systems achieve playable frame rates,