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Entertainment · Video games · published 2026-09-04 · via IGN

Exodus' Narrative Director Discusses Choice, Morality, and Relationship Systems

Image via IGN
Image via IGN

Drew Karpyshyn, narrative director for Exodus, spoke about the game's approach to choice and consequence, describing three levels of decision-making from dialogue to major story shifts. He also detailed the Paladin/Immortal morality system, which is more nuanced than simple good versus evil and centers on preserving humanity. Romances are treated as role-playing relationships rather than mechanical systems, with players facing tough choices that affect companion affinity.

Read the full article at IGN →
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