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Entertainment · Video games · published 2026-09-24 · via Game Informer

Control Resonant Review: A Sequel That Swings Between Delight and Annoyance

Image via Game Informer
Image via Game Informer

Remedy's sequel to Control introduces a new protagonist, Dylan Faden, while retaining the series' signature weirdness. The review notes that the game's high-flying melee combat is complemented by bizarre stories about supernatural objects. However, it also acknowledges moments of frustration that interrupt the fun.

Expanded Detail

The review highlights a notable shift in Remedy's acclaimed supernatural action series, placing players in the role of Dylan Faden rather than the original protagonist. This change maintains the franchise's trademark blend of eerie, object-based storytelling and kinetic, acrobatic combat. While the game's bizarre narrative threads and high-flying melee are praised, the piece also points to pacing issues and frustrating segments that undercut the overall experience. As a sequel, it carries the weight of fan expectations while attempting to evolve the series' identity, a common challenge for long-running narrative-driven games.

Context

This review could influence player expectations and purchasing decisions, particularly for fans of the original *Control* who are curious about the new protagonist. The mixed tone—praising creativity while noting annoyance—may signal that the game appeals to niche audiences who value experimental design over polish. It could also spark discussion about sequel risk-taking, potentially affecting how studios balance innovation with accessibility in future releases.

Expanded detail and Context are AI-generated analysis; the linked article remains the authoritative source.
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This summary is Al-enhanced to contain extended analysis and broader social context. The original is {NAME); the linked article is the authoritative source. Original headline: “Control Resonant Review – Fun, Frustration, And Fun Again.” Browse more stories.