Fable's trophy list is set, but Playground won't reveal it yet

Playground Games has finalized Fable's achievement and trophy list. Associate game directors Craig Littler and Will Kennedy said players will not need thousands of playthroughs to reach 100% completion. The studio is keeping the list under wraps to avoid spoiling the surprise.
Playground Games has finalized Fable's achievements and trophies, according to associate game directors Craig Littler and Will Kennedy. At a Gamescom press Q&A, they explained the list is ready but withheld to preserve discovery. Kennedy said full completion is achievable, while Littler joked players won't need tens of thousands of runs.
Fable is an open-world RPG with a 15–20 hour main story, expandable through side content, and more than 1,000 unique NPCs. It launches February 23, 2027, on PS5, Xbox Series X/S, and PC, with a 60fps mode confirmed for Xbox Series X.
Achievement hunters and longtime Fable fans may feel reassured that 100% completion won't demand excessive replays, which could make the game more approachable for busy players. Keeping the trophy list hidden may sustain curiosity and discussion before launch, though it could also frustrate completionists who plan ahead. More broadly, the decision may shape expectations around how open-world games reward exploration without turning optional goals into grind.