Fan Project Aims To Bring Super Mario Galaxy To PC After Full Decompilation

Super Mario Galaxy has been completely decompiled for the first time. The effort was completed without AI and could allow for unlocked frame rates and extensive modding. A new PC port based on this work is now in development.
Super Mario Galaxy, originally a Wii title, has now been fully decompiled for the first time. The project was completed without AI assistance, according to confirmation from Super Hackio. This process converts the game’s binary into human-readable code, making native PC versions and modifications far easier than emulation alone.
The undertaking is notable because Galaxy contains roughly sevenfold the code volume of Super Mario 64, which reached full decompilation in 2019. A new port called Astrocore is already in development by the Luma’s Workshop team, with all coding done by people. Nintendo’s litigious reputation may lead to legal challenges.
This development could affect PC players, modders, and preservation-minded fans by making it easier to run and alter a classic Wii title. It may also draw attention to decompilation as a community-driven practice, potentially influencing how older games are kept playable. At the same time, Nintendo’s legal stance could shape whether such projects remain available, affecting creators and users who rely on them.