Marvel's Wolverine Receives Patch Adding Advanced Upscaling as Standard Feature

Insomniac Games released patch v1.002 for Marvel's Wolverine, which enables Sony's new QSSR upscaling technology by default on base PS5 consoles. The update also addresses various bugs including UI issues, Photo Mode glitches, progression problems, and accessibility concerns. Digital Foundry reports that the image quality improvements delivered by QSSR in Wolverine are notably exceptional compared to other tested titles.
Marvel's Wolverine has become among the first titles to implement QSSR, Sony's streamlined version of its PSSR upscaling technology designed specifically for base PS5 hardware. The patch deployment represents an early adoption of the company's new visual enhancement tool, which the manufacturer intends to make available to both internal and external development studios going forward. Ghost of Yotei represents the other major launch title currently supporting the feature.
Beyond the upscaling technology, the update addresses multiple technical concerns affecting player experience, including user interface problems, Photo Mode functionality, progression complications, and accessibility features such as navigation assistance and screen reader compatibility. The patch also resolves localization discrepancies across supported language versions of the game.
QSSR's implementation could influence console gaming visuals during the PS5's later lifecycle, potentially allowing base hardware to deliver image quality improvements without developer optimization overhead. Players with standard PS5 units may experience enhanced visual fidelity in future titles, while studios might benefit from reduced technical burden when targeting broader hardware compatibility. The technology's impact may extend beyond individual games, potentially shaping how console manufacturers approach performance scaling across hardware generations.