Just Dance: Decades of Hits Costume Designer Explains Practical Design and Rejection of AI

The costume designer for Just Dance: Decades of Hits explained how the new Ubisoft game relies on people rather than artificial intelligence. Real dancers wear handmade costumes, wigs and makeup before being filmed against a green screen and added to the game. The designer described this hands-on process as an artistic endeavor.
Ubisoft released Just Dance: Decades of Hits on Tuesday. Its characters are not generated by artificial intelligence; they come from live performers. Dancers are styled with bespoke garments, hairpieces, and cosmetics, then shot against a chroma-key backdrop. Those recordings are later composited into the title.
The costume designer described this practical workflow as an artistic pursuit. The project therefore depends on people who build, style, and perform the game’s visual elements, rather than automated tools.
This decision could matter to players who notice human craft, and it may support opportunities for dancers, costumers, and makeup artists. It might also encourage some studios to compare practical performance work with AI-generated visuals. Still, a single game may not reshape industry practices by itself. Its influence could depend on sales, audience response, and whether comparable projects follow.