Scum studio hit with layoffs months after Splash Damage acquisition

The studio behind survival game Scum is cutting an undisclosed number of jobs. The layoffs come about three months after Splash Damage acquired the company, which had itself recently laid off staff.
The studio responsible for the survival game Scum is reducing its workforce by an unspecified amount. This follows Splash Damage’s acquisition of the company roughly three months earlier. The acquired studio had also recently gone through its own staff cuts before the takeover. The available report frames the new layoffs as part of a continuing sequence of ownership and employment changes around the Scum developer, but it does not provide a precise number of affected workers or further details about the roles involved.
The cuts may directly affect the developers involved and their households, while also creating uncertainty for Scum players if staffing changes influence the game’s ongoing support or communication. Because the number of jobs is undisclosed, the broader impact is difficult to gauge. The episode could also shape how players and industry observers view acquisitions in entertainment-culture sectors, especially when ownership changes are followed by further layoffs.