Cyberpunk 2 quest staff often came from CDPR modding backgrounds
An associate director on Cyberpunk 2 said about half of the quest team was recruited because of modding projects for other CD Projekt Red titles. Those hires were brought in to work on quests professionally.
A person in an associate director role on Cyberpunk 2 has described how the quest team was staffed. According to that account, about half of the group joined after creating modding projects for earlier CD Projekt Red titles.
Those hires were then brought in to work on quests professionally. The detail points to a route from fan-made modifications to development work on a major sequel.
The story may resonate with players and aspiring developers who see fan modifications as a possible route into game production. It could encourage studios to view community modding as a talent pipeline, while also raising questions about how such contributions are recognized. The impact is likely modest for general audiences, but may matter to modders, hiring teams, and fans following Cyberpunk 2.