Sony Prioritizes PlayStation Plus Revenue Over PS5 Sales Push, CEO Says

Sony CEO Hiroki Totoki stated the company is no longer aggressively marketing the PlayStation 5 because the console is in the latter half of its lifecycle. Instead, Sony is focusing on monetizing its existing PlayStation Plus base, which has over 125 million monthly active users. The comments come amid fan backlash over plans to end physical game disc production in 2028.
The PS5 launched in November 2020, and Sony's pivot reflects a console now roughly six years old. Recent price increases across all hardware versions contributed to the system's weakest May sales on record, though renewed interest followed Rockstar's GTA 6 showcase on Netflix, which reportedly cleared retailer stock again.
Sony's shift toward recurring revenue comes alongside contentious digital-only plans. Physical disc production ends January 2028, a move CFO Lin Tao defended as responding to content digitization. The company also faces a class action lawsuit over whether consumers understand they purchase revocable licenses rather than permanent ownership of digital games.
This strategy shift could reshape how gamers access and own content. As Sony prioritizes subscription revenue over hardware sales, consumers may face higher service costs, fewer physical purchasing options, and diminished ownership rights. The 125 million PlayStation Plus subscribers represent a substantial base whose habits could influence industry-wide practices, potentially affecting budget-conscious players and collectors who value physical media.