The Witcher 3 Remastered Patch 5.01 Brings PS5 Performance and Visual Tweaks

CD Projekt Red has launched patch 5.01 for The Witcher 3 Remastered on PS5. The update adds performance improvements, adjusts frame rate limits on the base console, and lets players tweak bloom, light shafts, and depth of field through the graphics menu. It also includes gameplay and UI changes.
CD Projekt Red has released patch 5.01 for The Witcher 3 Remastered on PlayStation 5, responding to reports that players were encountering differing technical results. The studio's update is available immediately and focuses on console-specific fixes alongside broader refinements.
Within the patch, performance has been improved, frame rate caps on the standard PS5 have been adjusted, and the graphics menu now permits changes to bloom, light shafts, and depth of field. Gameplay and user interface elements also receive tweaks. Push Square previously rated the remaster 10/10.
For PS5 owners invested in the remaster, patch 5.01 could improve everyday play by smoothing performance and giving more control over visual effects. Players who prefer adjusting visual intensity may benefit from the new graphics options, though results may vary by display and preference. The update may also reassure fans that CD Projekt Red is supporting the release, potentially strengthening trust in ongoing patches for large RPGs. Broader impact is likely limited to the game's audience.